ExtendedFloatingActionButton

fun ExtendedFloatingActionButton(onClick: () -> Unit, modifier: Modifier = Modifier, shape: Shape = FloatingActionButtonDefaults.extendedFabShape, containerColor: Color = FloatingActionButtonDefaults.containerColor, contentColor: Color = contentColorFor(containerColor), elevation: FloatingActionButtonElevation = FloatingActionButtonDefaults.elevation(), interactionSource: MutableInteractionSource = remember { MutableInteractionSource() }, content: @Composable RowScope.() -> Unit)

Material Design extended floating action button.

Extended FABs help people take main actions. They're wider than FABs to accommodate a text label and larger target area.

Extended FAB image

The other extended floating action button overload supports a text label and icon.

Parameters

onClick

called when this FAB is clicked

modifier

the Modifier to be applied to this FAB

shape

defines the shape of this FAB's container and shadow (when using elevation)

containerColor

the color used for the background of this FAB. Use Color.Transparent to have no color.

contentColor

the preferred color for content inside this FAB. Defaults to either the matching content color for containerColor, or to the current LocalContentColor if containerColor is not a color from the theme.

elevation

FloatingActionButtonElevation used to resolve the elevation for this FAB in different states. This controls the size of the shadow below the FAB. Additionally, when the container color is ColorScheme.surface, this controls the amount of main color applied as an overlay. See also: Surface.

interactionSource

the MutableInteractionSource representing the stream of Interactions for this FAB. You can create and pass in your own remembered instance to observe Interactions and customize the appearance / behavior of this FAB in different states.

content

the content of this FAB, typically a Text label


fun ExtendedFloatingActionButton(text: @Composable () -> Unit, icon: SparkIcon, onClick: () -> Unit, modifier: Modifier = Modifier, expanded: Boolean = true, shape: Shape = FloatingActionButtonDefaults.extendedFabShape, containerColor: Color = FloatingActionButtonDefaults.containerColor, contentColor: Color = contentColorFor(containerColor), elevation: FloatingActionButtonElevation = FloatingActionButtonDefaults.elevation(), interactionSource: MutableInteractionSource = remember { MutableInteractionSource() })

Material Design extended floating action button.

Extended FABs help people take main actions. They're wider than FABs to accommodate a text label and larger target area.

Extended FAB image

The other extended floating action button overload is for FABs without an icon.

Default content description for accessibility is extended from the extended fabs icon. For custom behavior, you can provide your own via Modifier.semantics.

Parameters

text

label displayed inside this FAB

icon

icon to show inside the FAB

onClick

called when this FAB is clicked

modifier

the Modifier to be applied to this FAB

expanded

controls the expansion state of this FAB. In an expanded state, the FAB will show both the icon and text. In a collapsed state, the FAB will show only the icon.

shape

defines the shape of this FAB's container and shadow (when using elevation)

containerColor

the color used for the background of this FAB. Use Color.Transparent to have no color.

contentColor

the preferred color for content inside this FAB. Defaults to either the matching content color for containerColor, or to the current LocalContentColor if containerColor is not a color from the theme.

elevation

FloatingActionButtonElevation used to resolve the elevation for this FAB in different states. This controls the size of the shadow below the FAB. Additionally, when the container color is ColorScheme.surface, this controls the amount of main color applied as an overlay. See also: Surface.

interactionSource

the MutableInteractionSource representing the stream of Interactions for this FAB. You can create and pass in your own remembered instance to observe Interactions and customize the appearance / behavior of this FAB in different states.