darkSparkColors

fun darkSparkColors(accent: Color = Plum200, onAccent: Color = Plum900, accentContainer: Color = Plum700, onAccentContainer: Color = Plum50, accentVariant: Color = Plum300, onAccentVariant: Color = Plum900, basic: Color = Blueberry200, onBasic: Color = Blueberry900, basicContainer: Color = Blueberry800, onBasicContainer: Color = Blueberry50, main: Color = Clementin400, onMain: Color = Clementin900, mainContainer: Color = Clementin700, onMainContainer: Color = Clementin50, mainVariant: Color = Clementin300, onMainVariant: Color = Clementin900, support: Color = Blueberry200, onSupport: Color = Blueberry900, supportContainer: Color = Blueberry800, onSupportContainer: Color = Blueberry50, supportVariant: Color = Blueberry100, onSupportVariant: Color = Blueberry900, success: Color = Avocado300, onSuccess: Color = Avocado900, successContainer: Color = Avocado700, onSuccessContainer: Color = Avocado50, alert: Color = Banana300, onAlert: Color = Banana900, alertContainer: Color = Banana800, onAlertContainer: Color = Banana50, error: Color = Cherry300, onError: Color = Cherry900, errorContainer: Color = Cherry700, onErrorContainer: Color = Cherry50, info: Color = Blueberry300, onInfo: Color = Blueberry900, infoContainer: Color = Blueberry700, onInfoContainer: Color = Blueberry50, neutral: Color = NightShade300, onNeutral: Color = NightShade900, neutralContainer: Color = NightShade700, onNeutralContainer: Color = NightShade50, background: Color = NightShade900, onBackground: Color = NightShade50, backgroundVariant: Color = Color.Black, onBackgroundVariant: Color = NightShade50, surface: Color = NightShade900, onSurface: Color = NightShade50, surfaceInverse: Color = NightShade50, onSurfaceInverse: Color = NightShade800, surfaceTint: Color = Color.White, outline: Color = NightShade500, outlineHigh: Color = NightShade100, scrim: Color = Color.Black, dimContent1: Float = 0.72f, dimContent2: Float = 0.56f, dimContent3: Float = 0.4f, dimContent4: Float = 0.16f, dimContent5: Float = 0.08f): SparkColors